Flutter is widely regarded as one of the most popular and widely used technologies in the modern IT sector. When it comes to mastering new programming languages and frameworks, everyone has their own method. The first step, though, is to figure out what you actually need to study. Let’s start with today’s blog post, where I lay out a Flutter developer roadmap for you to follow to start your career!

Note: This post was last updated for 2024 to reflect the latest trends and insights in the Flutter roadmap.

What is Flutter exactly?

Flutter is one of the most popular cross-platform frameworks currently available. It enables the fast and efficient development of mobile applications for two platforms – Android and iOS – using a single code base, which significantly simplifies the development process and lowers the cost of producing an app for a fledgling startup.

Should you learn Flutter in 2024?

Flutter technology is gaining a lot of popularity recently, with many companies maintaining native applications choosing to port their applications to Flutter because it saves them time spent taking care of two platforms at once.

There is also quite a large community that has grown up around Flutter and is constantly creating new libraries. More and more startups are choosing to write their solutions in Flutter.

My learning path for Flutter development

I am a developer who started his adventure with programming from scratch. On my learning path, I made some mistakes that could have been avoided if I had the experience I have today. And this is the experience I would like to share with you in this article 😀

A Flutter developer in 2024 working on a mobile app interface with a laptop, displaying code and a dual-phone emulator on the screen, with headphones and additional tech gadgets on the desk.

How do you start learning Flutter for beginners?

The first step in our roadmap would be to start with the foundation of Flutter, i.e., learning the programming language Dart. If you’ve never had experience with programming, it’s really worth spending a lot of time learning basic programming concepts, such as:

  • variables,
  • functions,
  • data types.

If you are already a programmer and have mastered one programming language, you can skip to the next step by familiarizing yourself with the specifics of the Dart programming language syntax.

Move on to the basics of object-oriented programming because Dart is an object-oriented language. It’s really worth stopping a little longer at this stage to solidly build your foundation for further learning. Remember, learning to program is not a 100-meter sprint but a marathon. Regularity here is the key to success 🙂

I recommend this tutorial as it will help you master the foundations of the Dart language. It will help you understand the language’s basic concepts and become familiar with its syntax.

Dart programming in 4 hours

Flutter basics you need to know

If you feel confident in the Dart programming language and understand the fundamental concepts that govern it, you can progress to learning Flutter. In the beginning, it’s worth noting that Flutter itself is just a user interface development kit that Google created, and the Dart language itself powers all business logic.

At this stage, I recommend taking one of the many crash courses available for free on YouTube, such as this one. 

Flutter 3.10.0 Master Class for Beginners to Advanced

This course will teach you how to create essential UI elements in Flutter, and it definitely won’t bore you because when you’re done, you’ll have some pretty nice-looking views that will motivate you to keep learning 😉

Stateless and Stateful – what is a state in the Flutter app?

Once you know how to create basic UI views, it’s time to add some logic to them. Here, we will use the concept of state. State is the ability to hold the values of variables while the application is running. This allows us to build our first single-screen application using this concept.

My recommendation would be to create a simple to-do list, which is an application that allows the user to save the entered text to a list on the main screen of the application. This is a great project to refresh ourselves with the knowledge we acquired in the previous stage and to understand exactly how we manage the state of the screens using the stateful concept.

So, let’s create a new project and a basic view under our application, which we will call the Todo App, and then convert the stateless widget to stateful. Only in this configuration will the screen hold the state of our items.

import 'package:flutter/material.dart';

void main() => runApp(App());

class App extends StatelessWidget {
  Widget build(BuildContext context) {
    return MaterialApp(title: 'Todo App’', home: TodoList());

class TodoList extends StatefulWidget {
  _TodoListState createState() => _TodoListState();

class _TodoListState extends State<TodoList> {
  Widget build(BuildContext context) {
    return Scaffold(
        appBar: AppBar(title: const Text('Todo App')));
Screenshot of a "Todo App" interface on a smartphone emulator with a minimalistic design, showing the title bar with the time and a blank list area, presented on a dark blue background.

Next, we create a variable to hold our data and a text controller to hold the data entered by the text field.

final List<String> _todoList = <String>[];

final TextEditingController _textFieldController = TextEditingController();

And the next step is to create a method responsible for adding items to the list.

void _addTodoItem(String title) {
    setState(() {

It’s certainly worth noting the setState(() {}) call is where we assign the state to the variable, and without this element, the state will not be preserved. After creating the method that adds the elements, we create a UI element displaying a text box and a button to validate what we have entered.

Future<void> _displayDialog(BuildContext context) async {
    return showDialog(
        context: context,
        builder: (BuildContext context) {
          return AlertDialog(
            title: const Text('Add todo'),
            content: TextField(
              controller: _textFieldController,
              decoration: const InputDecoration(hintText: 'Enter text here'),
            actions: <Widget>[
                child: const Text(“Add”),
                onPressed: () {
                child: const Text(“Back”'),
                onPressed: () {

Note that in creating this view, we used many of the widgets you learned about in the previous section. If you see something new to you, the best thing to do is to take a peek at the Flutter documentation. It’s created very clearly and accessible, so you can quickly check out the new widget and get acquainted with its purpose.

  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(title: const Text('Todo App')),
      body: Text(‘todo list’),
      floatingActionButton: FloatingActionButton(
          onPressed: () => _displayDialog(context),
          tooltip: 'Add todo,
          child: Icon(Icons.add)),

Next, we connect the _displayDialog function to the FloatingActionButton element, which allows us to add new items to the list.

Two smartphone emulators displaying a "Todo App" interface side by side: the left emulator shows an empty task list with a green 'add' button, and the right emulator features an "Add todo" pop-up with a text input field and 'Add'/'Back' buttons, all set against a dark blue background.

Next, we create a list of items using the ListView.builder() widget and give it our array of data.

  body: ListView.builder(
        itemCount: _todoList.length,
        itemBuilder: (context, index) => Text(_todoList[index]),

And this is the end of this project. Now, by typing a given text, you can add new items to the list.

Two smartphone emulators showing a "Todo App" with different states: the left emulator displays a keyboard and an "Add todo" dialog box with text entered, while the right emulator shows a list with two tasks added. Both are set against a dark blue background, and each has a prominent green 'add' button.

In this way, you have created a very cool application using the state concept in Flutter. If any part of this tutorial was unclear, you can check out the repository for this project on my GitHub.

Notice also that if you restart the application, the data disappears. This is how the application holds the state of individual variables until you restart or exit the application.

It’s worth stopping at this point and creating a few of your own small applications using the concept of state because solid mastery of the various concepts is the key to success in learning programming. It’s also worthwhile at this time to try to learn about new widgets and ways of creating UIs to get comfortable and confident with them. Here are many helpful tutorials from YouTube, which are available for free.

BloC as a global state management tool

Moving on to advanced topics, the first important concept is the application status manager. It’s worth checking out this tutorial to familiarize yourself with this concept.

Flutter BloC & Cubit Tutorial

To begin with, it’s worth noting that it’s quite a difficult concept to understand fully, so it’s worth stopping here for a while to fully understand why we need such a tool and how to use it correctly.

Once we have mastered this tool, creating a few sample projects using it, such as a more extensive to-do list or shopping cart, will be a great idea to test this concept in practice.

Remember that practicing and building your projects is critical to learning programming because it teaches you to solve problems effectively and think abstractly, which is a much-needed skill in a programmer’s job.

Queries to the API and connecting the application to the backend

Another of your critical skills as a future Flutter Developer is the ability to send and receive data via HTTP requests. This topic is also very complex so that I can suggest a tutorial.

Oflutter: Create a Recipe List App using FLutter and API

It’s worth getting acquainted with how data is sent and received by our application and familiarizing ourselves with the key concept in this topic, which is JSON. After understanding and going through the tutorial, I highly recommend creating your own application using API queries, e.g., using one of the open APIs. I’m tossing a list of ideas here 🙂

Flutter architecture is the key to success

Being familiar with the concept of architecture increases your probability of success in becoming a Junior Flutter Developer in 2024. I described this topic in my previous blog post.

At this stage of learning, it’s very important to familiarize yourself with the fundamental concepts of the three-layer architecture, such as UseCase, presentation layer, domain, and data. Then, it’s worth creating larger applications for your portfolio on GitHub using such architecture—for example, an application to retrieve a city’s weather status. It will undoubtedly increase your chance of success. 

Going through this series of tutorials will also add a great deal to your scope of knowledge.

Flutter TDD Clean Architecture Course


Do you want to find out more about Flutter app development in 2024?

Talk to us!

To become a Flutter Developer, you must practice, practice, and practice

In this article, you have learned the most important concepts you need to master to become a Junior Flutter Developer. After learning all of them, the best idea is to write a massive project using all the topics you have learned. Bonus points if the project is about your interests and is helpful because such projects are always a big plus. 

Remember that learning to program is a long process, and systematicity is critical here. You should set yourself up for a long marathon of knowledge and, day by day, make a small contribution to your future success in the IT world. You may find more tips from Flutter Developers in the newest publication. Good luck, and I’m keeping my fingers crossed!